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AI Insights · Timothy · April 2025

Top Boxing Games on Android in Finland: Q1 2025 Performance

Discover the performance trends of the top boxing games on Android in Finland during Q1 2025, including downloads, revenue, and active user data from Sensor Tower.

Top Boxing Games on Android in Finland: Q1 2025 Performance

In the first quarter of 2025, the top boxing games on the Android platform in Finland showed varied performance metrics in terms of downloads, revenue, and active users. Here's a detailed look at their performance based on data from Sensor Tower.

I, The One — Fun Fighting Game from CASUAL AZUR GAMES saw a modest upward trend in weekly downloads, peaking at around 207 in late December and maintaining a steady range through the quarter. Active users started at 577, experiencing a gradual decline to 400 by the end of March. Revenue was minimal, with a slight increase to $2 in mid-March.

Arm Wrestling Master by GOODROID, Inc. experienced a growth in weekly downloads, reaching 143 by mid-March. Active users fluctuated but showed a positive trend, ending the quarter with 894 users.

Real Boxing 2 from Vivid Games S.A. had a peak revenue of $32 in early March, while downloads showed a decline, starting at 105 and decreasing to 44 by the end of the quarter. Active users mirrored this trend, starting at 167 and declining to 78.

Block Fighter: Boxing Battle by KAYAC Inc. maintained a consistent download rate, with numbers hovering around 40-61. Active users remained relatively stable, starting at 687 and ending slightly lower at 626.

Boxing Star: Boxing Fight Game from ThumbAge Co., Ltd. saw a rise in revenue in March, reaching $19. Downloads decreased over the quarter, from 73 in late December to 22 by March's end. Active users saw a decline from 149 to 56.

For more detailed insights and data analysis, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025